Within the game
Figures, tiles and Artificial Intelligence.
We are creating our first board game: a new kind of dungeon crawl supported by an artificial intelligence which plays several parts in the story as non-player characters.
The A.I also acts as the gamemaster’s assistant. The A.I embodies the Erune Spirit, an omniscient entity able to answer any questions about the rules, the characters or the story and to give advice when asked.
In the tradition of the great Hero Quest.
Players assume the role of their heroes and are allowed to improvise and build their own adventure within the rules. Their choices will shape their path towards victory or defeat.